If you’ve ever found yourself watching a 10-second commercial on a free iPhone casino or brain-teaser app, it’s likely Unity served it. But it makes much of its money the way many internet companies do these days: through targeted advertising. “We go from being a player in this space,” he told employees, “potentially to being the leading artist platform for literally everything.”ĭevelopers love Unity for the easy-to-build-on game engine it licenses to third parties such as Niantic Inc., which used it to create the wildly popular app Pokémon Go, and smaller studios that have built hits from Cities: Skylines to Cuphead. The $1.6 billion deal, Riccitiello believed, would give Unity the 3D development tools they needed to conquer all types of augmented and virtual realities, things like immersive digital worlds and hyper-realistic avatars. spilled the news to his staff during a Zoom town hall: The company was about to buy the technology division of WetaFX, the visual effects shop behind the Lord of the Rings and Game of Thrones movie and TV franchises. Last November the chief executive officer of Unity Software Inc. John Riccitiello was on top of the metaverse.
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